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Units are classified into one of several classes: infantry, ranged, pikemen, cavalry, or siege. The game's HUD, called the Palantír, shows the player's hero units and their abilities, a mini-map, and objectives. Along with this, each factions' fortress is uniquely equipped with a special power reached only by purchasing necessary upgrades. They can also construct arrow and catapult towers on building plots around a fortress to provide defensive support and basic protection. Players can build walls to defend their base however, the walls can only be constructed within a certain proximity to the players fortress. Unlike the first game, the player can build an unlimited number of structures anywhere on the map, allowing for more freedom in base building and unit production. Players win matches by eliminating all enemy unit producing structures. Units are used to attack the enemy and defend the player's base. Similar to its predecessor, the game requires that the player build a base with structures to produce units, gather resources, research upgrades, and provide defenses. The Battle for Middle-earth II is a real-time strategy game. Gandalf is the selected hero his abilities are seen next to his portrait. The mini-map is shown in the bottom-left corner, while the player's hero units are shown in rows next to it.
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The official game servers were shut down for Windows in 2010 and Xbox 360 in 2011, however Windows users may still play online using unofficial game servers. A Windows expansion pack for the game was released in November 2006, called The Rise of the Witch-king, which features a new faction known as Angmar, new units, and several gameplay improvements.
#Lotr battle for middle earth 2 online Pc
At the end of March 2006, The Battle for Middle-earth II reached fourth in a list of the month's best-selling PC games. The Battle for Middle-earth II received numerous awards, including the Editors' Choice Award from IGN. Reviews praised the game's integration of the Lord of the Rings universe into a real-time strategy title, while criticism targeted the game's unbalanced multiplayer mode. The Battle for Middle-earth II received generally favorable reviews from video game critics. The Windows version of the game was released in March 2006 and the Xbox 360 version was released in July 2006. With his army, Sauron moves forward with his plan to destroy the remaining Good forces in the North. In the Evil Campaign, Sauron sends the Mouth of Sauron and the Nazgûl to muster wild Goblins. With help from the Dwarves and other Good forces, the Elves attempt to eliminate Sauron and his army to restore peace in Middle-earth. The Good Campaign focuses on Glorfindel, an Elf who is alerted to a planned attack on the Elven sanctuary of Rivendell.
The story for The Battle for Middle-earth II is divided into Good and Evil Campaigns. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth.
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Tolkien and its live-action film series adaptation. It is based on the fantasy novels The Lord of the Rings and The Hobbit by J. The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts.